Feedback needed
Nagyzee
A few days ago I brought up 3 topics that I found important and wanted to have some progress on.
The tax reform plan was quite well received and the change is by now essentially complete with only a few rather unimportant questions remaining like should we tax grain or maybe even iron companies more heavily to deter people from running and working for such companies.
The idea of setting up a q5 hospital company which would provide the needed amount of hospitals for the state for production cost essentially received a standing ovation. Thanks a lot to everyone for that. As I have interests in this project on the side of the private fund as well that would set up the company I think it's more fair if I leave it to the new president and his cabinet (and of course the current congress) to decide on the deal. If we get the green light, we will start in about a week, I guess.
I've left the topic that received the least and most mixed responses for last. It's the military reform of course. Compared to how crucial the decision of what kind of military we set up is the response from your part was minimal. Come on and please share whether you'd like to see a small, elitist military or a broader one trying to involve as much of the population as possible and whether you'd like to see one that has a standard structure or one that is built more on the society and its networks. Both approaches can be legit and we have to decide. You know which one I support, but do I have your support to start working on a military structure like that?
I'm also sad that Gustavius resigned because of our differences in viewpoints and his lack of time. I'd like to thank him here for all his work and hope that he'll be around for a long time to help the union on various positions.
And finally, I got zero response from eThai citizens on the military reform. I'd love to know whether you'd like to have your own military units as I suggested or that you'd like to be included in other units based on RL location. Please think about it and do share your opinion!
Best regards,
Nagyzee
Comments
The problem with the elitist approach that it would add a new aspect to the game where the newcomers couldn't gain on the old players. Thus I support the idea of the broader military.
In regards to military, I wouldn't segregate there by nationality and what not. That could get overly complicated in regards to determining attack/defense capabilities and what not.
Id set up perhaps 2 or 3 "divisions" based on strength. Congressmen and lower str are in the "National Guard", middle str are in "Regular Army", highest str "Special Forces". Obviously the names can be changed to whatever we want, but you get the gist of the idea.
Also the easiest structure since we are still a smaller nation is basically President>MoD>3 Division "generals". We could further had platoon leaders depending on the enlistment numbers.
It's quite easy to determine attack/defence capabilities. Just check one of the latest articles of Lopici Gaspar!🙂
But I guess you are also a supporter of the smaller, professional army organized the traditional way then.
"It's quite easy to determine attack/defence capabilities. Just check one of the latest articles of Lopici Gaspar!🙂"
Easy? Come on Nagyzee...that's a bit misleading. Its more time consuming is what it is. If you break down the units by str requirements you will have a faster determination of damage that can be done than you would be dividing up regiments/divisions by nationality.
Can it be done? Yes...but its by no means easier than the layout I described. Im a supporter of the easiest, most effective way of conducting business.
@Jack: In case of a battle it's not only important to know the total damage of the units, but also when those damages can be realised. With good strategy and organization even a slightly stronger enemy can be beaten.
If the army divided by strength / rank, it's harder to count with the damage because the citizens of the same unit fight at different times. If there are units based on nationality/RL timezones, it's easier to make them fight in the same time and calculate the remaining damage during the battle.
BTW, if I can get the memberlist of the units after the reorganization, I'm happy to calculate the damage of all units for different weapon usage strategies.
i suggest that the Union gets a website running to organise these thoughts. the forum can be further utilised for this purpose...but, perhaps there should be some restrictions on the perms.
"If the army divided by strength / rank, it's harder to count with the damage because the citizens of the same unit fight at different times. If there are units based on nationality/RL timezones, it's easier to make them fight in the same time and calculate the remaining damage during the battle."
Just because people are of the same nationality and RL timezones doesnt mean they'll fight at the same time either. Gentyle and I are literally 3 hours away from each other and we're on a wildly different times in most cases.
Still, the correlation is better.
And with Lopici Gaspar's statistics we can know perfectly how much damage each of our units can do, no matter how you set them up. I think you can throw that argument out.🙂
first i'm pretty sure i brought up that comment about the hospital when i first came to malaysia.yes i know things have changed we have more people now for sure but the fact is everybody said it would not be financial viable to make a company and then build a hospital unless we are doing this only to make money for the country but again the country takes away good workers from business men. second on the army you know where is stand. and what i want
Copying my comment from our forums because I think this subject deserves maximum exposure:
A counter argument could be that by dividing the military up by strength instead of current "communities/nationalities" we could further expand our contacts/friendships...thus strengthening the union further.
Im confused as to the line the administration is toeing here. Im all for keeping our cultural identities, but at some point there must be inclusion so that the Thai and Malay citizens are forced to interact with each other and truly meld into a union...if that's what we're going for here.
Both formats require active citizens, there is no format that guarantees more activity than the other. Citizens will either be eager to fight and gain experience or not.
For me, a separate Thai squad is not necessary. My recommendation is to organize the army as close as possible to the desired effects:
1. will move to another country for a fight / will not
2. will fight at a specific time if ordered / only within a certain time slot / will log in only once a day
3. damage (strength and rank)
RL location is a parameter that is not directly determining the desired effects, and additionally we should respect that people may choose to keep their RL strictly separated from their e-life.
it's not about there rl location it's about the time that there on
i'm on all days some people are one at 6 pm canada time 6pm canada time some where else in the world is 6 am .
If this is the official army of the republic, then thais and malaysians should not be divided. The Thais can always organise themselves separately if they wish (with or without the state's support)
thais and malays should not be divided it's platoons or squads it doesn't matter what they are but everybody must be divided in some way or we won't have our own squad or platoon there must be some kind of way to divide us up(but agreed it should not be because we were thai or malay)First and formost the MOD should take the list of the army pick too people to be Generals of each platoon then those Generals have a list of who is in there platoon. Generals should choose there leaders and give them there people. it's upto the leaders to motivate there people not the MOD if a leader isn't doing there job then choose a new leader it's pretty easy. I don't get why people are having such a hard time with this. i know there's no MOD right now but there was one. and the generals job to motivate there leaders that's it. and so on. if the army get's bigger it's just filling in the slots or making new higher positions for the squad leaders to be promoted too.
GOD i wish i was MOD this would be done already.
the president chooses the MOD. the President should then back off.
MOD choose 2 Generals and give them there names divided up between the 2 Generals(Some what equal).Generals pick 3-5 Squad leaders. and divide up the rest of the names between the Squad leaders(some what equal) Done. Generals tell the squad leaders at that point what they want done. if a squad leader doesn't do it demote him and pick a new leader of the same skill lvl or close. IF a General isn't doing his job demote him and choose a new General (SIMPLE)
Army formed and the President doesn't have this worry on his hands.
Armies are not made from presidents and congress by the way. all the president says is i need an army MOD (GET IT DONE) and you better believe that the MOD gets it done or (he gets shoot) jk. he gets the boot and a new MOD is picked.