Economy Overview

Day 1,269, 14:46 Published in New Zealand New Zealand by Gil-games


Does not chaged a lot of things indeed just everything. Grain companies will convert into Food raw materials. In the weapon industry iron will converted into weapon raw material.
Raw material (what a stupid idea about economy) have not got such a big
problem. Imagine that these new stuffs are in the same way as Q1-Q5, but will have an independent name. The big problem is: you just cannot upgrade these companies... nor sell them (if this became true... 😮 )



All former raw-mat. producing place will be converted into a 10 gold-worth counterpart. But there will be better and worse multiplier companies as well. Up to this come the region bonus.



But let`s see the tables:

Raw Food

Old Q1 now: 150 nzd and 15 raw/worker
Old Q2 now: 450 nzd and 30 raw/worker
Old Q3 now: 10 gold and 50 raw/worker
Old Q4 now: 4500 nzd and 70 raw/worker
Old Q5 now: 35 gold and 100 raw/worker

Raw weapon material is the same shit.

These datas are on a noob worker (skill 1) without any bonus. Higher skill means more stuff. But the number and health of the workers doea not affect the productivity anymore!!!!!



Automatic migrations:

Old grain companies --> "Fisheries"
Old iron, stone, oil companies --> "Aluminium" mine
Old house, ticket, hospital companies --> Weapon facory


I hope this helped you out to get straight with it. 😃


GOD be with us, `coz admins are definitely not...



Gilgames