A collection of FACTS
PEACE Media
Statement of facts
1. Almost every heavy battle in eRepublik history ends well after 24.00 hours, the servers/code can't handle it.
2. Six months ago the admins made this rule: all battles end within 120 seconds after 24 hours have passe
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http://wiki.erepublik.com/index.php/Battlefield
3. Still many battles end wel after the 24:02:00 mark. Take a look at when these battles ende
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http://www.erepublik.com/en/battles/show/7182
http://www.erepublik.com/en/battles/show/7185
http://www.erepublik.com/en/battles/show/7186
Indeed, about 3 hours after the 24:02:00 mark. And that's just to show examples, as every players knows that battles have been won or lost after the valid 24 hours and 2 minutes of battle time.
4. Never the end of the battle has been reversed, the standard answer is that you fight until the battle ends.
5. Within 24:02:00 of valid battle time the region was in secure and remained in secure.
6. Laggy servers that can't handle the amount of requests, the API is unable to show the last 5 minutes of the battle let alone overtime. But logs are enough to make a decision.
7. A wall can jump up and down with x0.000 damage within a second, like in the battle yesterday when the wall went from underground to secure (atleast 20k difference) in a flash.
8. When you wrote an article about complaining this decision it got deleted, if you're unlucky you got a ban (personally being the living example).
Disclaimer:
1. This is NOT an 'open letter'. It is a collection of facts in order for everyone to personally form his or her opinion.
2. This is NOT an 'accusation' or 'complaint' to the eRepublik team. This article does not contain my personal opinion.
3. This is NOT a public discussion. Please refrain from discussing anything that may undermine the admins decision, this statement contains factual information and not opinion about the decision made yesterday by the eRepublik team.
Cheers
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interesting FACTS, i suggested admins try to fix the bug with battles ending to late, i could understand the annoiance of that.
To young hungarian citizens! http://www.erepublik.com/en/article/k-sz-az-avatar-1032161/1/20" target="_blank">http://www.erepublik.com/en/article/k-sz[..]/1/20
I don't dispute admin's authority at all, nor their decisions. I simply see the facts.
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We all see the facts!
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jazar ftw
Let's claim that
- accurate 24.00 hour period
- accurate (realtime) display of time AND wall height
- what can be delayed (lagged) is only the listing (scroll) of fighting users
- the wall should have some INERTNESS: there should be an upper speed limit, for height change per seconds. (or at least an acceleration limit: for speed change per seconds). (otherwise one opponent could focuse all its beats at the very last seconds, causing a sudden huge height drop / rising)