Proposal for Admins (ENG/SR version)
Vladika.
I do not speak English very well, but I hope you will understand me.
Admins,
I decided to write this article in hopes that you will read it, think it through and do what I suggest.
A large number of players from different countries eWorld, agrees that the economic module is very bad, as I already wrote in this article.
You did a good thing by dividing players into divisions, so the players become more important to their eCountries. However, in my opinion, you are mistaken because the divisions created by number of passed levels. Here's why, in the quarter, the strongest division are located all players from the 37-th levels. The problem is that the fourth division has the most players, and the difference in strength between the players is huge. The difference in strength between the players in the fourth division and more than 10,000 strenght. Look at the difference in strength between players from the fourth and third divisions, or other. Players who are now in other divisions, must come into the fourth division and then the difference in strenght will be even greater.
That the difference might be a little to reduce, and that in the future would not make a huge difference in strength, I suggest You following three things:
1. Introduce the 5th Division.
BH Medal Division 1 - 1 gold.
BH Medal Division 2 - 2 gold.
BH Medal Division 3 - 3 gold.
BH Medal Division 4 - 4 gold.
BH Medal Division 5 - 5 gold.
2. Create a division by strength.
Division 1 - 0 to 8,000 strenght.
Division 2 - 8,000 to 16,000 strenght.
Division 3 - 16,000 to 24,000 strenght.
Division 4 - 24,000 to 32,000 strenght.
Division 5 - 32,000 strenght and more.
In order to avoid strong players in their division, not train and solve future mission with strenght, so as not to exceed the next division, I propose that any new military rank brings additional strength on hit and a certain strenght.
3. Change the value of the daily prizes per division.
Division 1:
Day 1: 5 strenght and 1 experience points.
Day 2: 5 strenght and 1 experience points.
Day 3: 5 strenght and 1 experience points.
Day 4: 5 strenght and 1 experience points.
Day 5:10 strenght and 5 experience points.
Division 2:
Day 1: 4 strenght and 1 experience points.
Day 2: 4 strenght and 1 experience points.
Day 3: 4 strenght and 1 experience points.
Day 4: 4 strenght and 1 experience points.
Day 5: 8 strenght and 5 experience points.
Division 3:
Day 1: 3 strenght and 1 experience points.
Day 2: 3 strenght and 1 experience points.
Day 3: 3 strenght and 1 experience points.
Day 4: 3 strenght and 1 experience points.
Day 5: 6 strenght and 5 experience points.
Division 4:
Day 1: 2 strenght and 1 experience points.
Day 2: 2 strenght and 1 experience points.
Day 3: 2 strenght and 1 experience points.
Day 4: 2 strenght and 1 experience points.
Day 5: 4 strenght and 5 experience points.
Division 5:
Day 1: 1 strenght and 1 experience points.
Day 2: 1 strenght and 1 experience points.
Day 3: 1 strenght and 1 experience points.
Day 4: 1 strenght and 1 experience points.
Day 5: 2 strenght and 5 experience points.
I would ask the players who like the proposals for a vote and shout, so that as more players view this article.
With respect,
Pedjulino
Srpska verzija
Admini,
Odlučio sam da napišem ovaj članak u nadi da će te ga pročitati, razmisliti i uraditi ono što Vam predlažem.
Veliki broj igrača iz različitih Država eSvijeta, slaže se da je ekonomski modul veoma loš, o čemu sam već pisao u ovom članku.
Uradili ste veoma dobru stvar što ste igrače podijelili u divizije, jer su samim tim svi igrači, bez obzira na snagu i vojni čin, postali važni svojim zemljama. Medjutim, po mom mišljenju, pogriješili ste što ste podjelu napravili po broju predjenih nivoa. Evo i zašto, u četvrtu, najaču diviziju smješteni su svi igrači od 37-og levela. Tu je nastao problem jer se napravio veliki jaz izmedju igrača po snazi. Najači igrači imaju i preko 10.000 veću snagu u odnosu na slabije igrače iz iste divizije. Razmislite kolika će se tek napraviti razlika izmedju najačih igrača i onih koji su sada u drugoj ili trećoj diviziji, a ti igrači prije ili kasnije, moraju ući u četvrtu diviziju.
Da bi se ove razlike u snazi bar malo umanjile i da se u budućnosti ne bi pravila ogromna razlika po divizijama, predlazem Vam sledeće tri stvari:
1. Da uvedete Diviziju 5.
BH medalja Divizija 1 - 1 gold
BH medalja Divizija 2 - 2 golda
BH medalja Divizija 3 - 3 golda
BH medalja Divizija 4 - 4 golda
BH medalja Divizija 5 - 5 golda
2. Da divizije napravite po snazi.
Divizija 1 od 0 do 8.000 snage
Divizija 2 od 8.000 do 16.000
Divizija 3 od 16.000 do 24.000
Divizija 4 od 24.000 do 32.000
Divizija 5 od 32.000 pa na više.
Da bi se izbjeglo da jaki igrači u svojoj diviziji, ne treniraju i ne rešavaju buduće misije sa snagom, kako ne bi prelazili u sledeću diviziju, predlažem da se sa svakim novim vojnim činom pored dodatne snage na udarac, dobija i odredjeni strenght.
3. Da promijenite vrijednost dnevnih nagrada po divizijama.
Divizija 1:
Dan 1 - 5 snage i 1 iskustveni poen.
Dan 2 - 5 snage i 1 iskustveni poen.
Dan 3 - 5 snage i 1 iskustveni poen.
Dan 4 - 5 snage i 1 iskustveni poen.
Dan 5 - 10 snage i 5 iskustvenih poena.
Divizija 2:
Dan 1 - 4 snage i 1 iskustveni poen.
Dan 2 - 4 snage i 1 iskustveni poen.
Dan 3 - 4 snage i 1 iskustveni poen.
Dan 4 - 4 snage i 1 iskustveni poen.
Dan 5 - 8 snage i 5 iskustvenih poen.
Divizija 3:
Dan 1 - 3 snage i 1 iskustveni poen.
Dan 2 - 3 snage i 1 iskustveni poen.
Dan 3 - 3 snage i 1 iskustveni poen.
Dan 4 - 3 snage i 1 iskustveni poen.
Dan 5 - 6 snage i 5 iskustvenih poena.
Divizija 4:
Dan 1 - 2 snage i 1 iskustveni poen.
Dan 2 - 2 snage i 1 iskustveni poen.
Dan 3 - 2 snage i 1 iskustveni poen.
Dan 4 - 2 snage i 1 iskustveni poen.
Dan 5 - 4 snage i 5 iskustvenih poena.
Divizija 5:
Dan 1 - 1 snage i 1 iskustveni poen.
Dan 2 - 1 snage i 1 iskustveni poen.
Dan 3 - 1 snage i 1 iskustveni poen.
Dan 4 - 1 snage i 1 iskustveni poen.
Dan 5 - 2 snage i 5 iskustvenih poena.
Zamolio bih igrače kojima se svidjaju ovi moji predlozi da daju vote i shout, kako bi što više igrača vidjelo ovaj članak.
S poštovanjem,
Comments
Prviiii
ima smisla, vote i sub
ima smisla, al nema ibre da postavlja cijevi
Jos kad bi oni slusali ikakve prijedloge.
Pedjulino, posalji im prijedlog kao tiket. Velika je greska igrace svrstavati po divizijama na osnovu levela. Ako neko fura mnogo vise firme nego trening, ako danas da pocne da igra, za 3 mjeseca ce biti u D4 sa 1000 snage : )
Dobra ideja ali pricas na gluve usi...Platon je glup ko tocilo... : /
prema tebi pedjulino ja bi trebao da sam u diviziji 1 xD
Sasapg tako je meni bzv sto sam u D4 sad, kad ni za god dana necu biti u ravnopravnoj situaciji sa nekim prosjekom D4 snage...Veze s vezom.
Ali dzabe, ovima je zinula guzica za parama i ovo svakim danom sve vise gubi smisao. Neka sto me kriza finansijska dere u RL, nego treba i odje da se nerviram. Ma vazi... Sve do jedne ure!
great proposition, but admins do not read the articles (maybe after report :>)
Ja sam D2.
Fino, al ne vjerujem da ce admini ovako procitati. Posalji im tiket.
Postoji bolje resenje za taj problem sa snagom igraca...
Tada cak sta vise ne bi bilo potreba ni za divizijama ali opet admini nisu hteli da slusaju....
Predlog je bio da se na godinu dana svima skine 90% (ili barem 50😵 snage. To bi dovelo do toga da oni koji imaju vise snage vise i izgube ali da ih ovi sa manje snage zapravo nikada nece sustici. Neka razlika bi naravno i dalje postojala ali bi bila daleko manja nego sada. Sa druge strane to bi vuklo druge posledice kao sporiji rast ranka ali bi i tenkovanje znatno vise uticalo na ishod bitke.
Stvar je u tome da igra postane privlacna novim igracima ali dokle god postoji snaga kao merilo jacine udarca novi igraci nece imati volju za daljim igranjem...
V
Pošalji tiket, obavezno. Ideja je genijalna.
Vote, good idea.
Send ticket/report to admins and... maybe...
It wont change - as always so dont bother 🙂
nice idea.
voted
o7
Dobra ideja
Odlicna ideja!Samo kad bi je prihvatili ...
I imas v i sub !
Voted
vote
polecam
I like it very much. I think it could be even better if the strength thresholds used for division qualification weren't fixed but relative. 20% of the weakest players should belong to D1, next 20% to D2 and so on, the strongest 20% would belong to D5. This way on rare occasions by neglecting your training you could become degraded to a weaker div. More fun.
v
z tymi dziennymi nagrodami przesadziłeś.
I totally agree with you. For a quite long time I was thinking why administration hadn't changed divisions by strenght, not by lvl but maybe if this article get enough votes they'll read it and do something. Even daily prizes are good - they allow new players to catch up older citizens with amount of strength.
dobra ideja
o/
Dobra ideja.
o7
votado o7
voted!
votado !
Saglasan
votado o7