Liquid Asset
Sweet Drinker
However I write economic articles, not military articles.
So here it goes:
*Q7 weapon factories are VERY relevant and will cause a major impact
*Q7 food factories are not very important and will not impact the world much
*The increased volume of RM Q& factories consume will drive RM prices higher, but FRM only slightly, WRM much more
*Q7 weapons are overpriced atm due to scarcity. Those prices will drop over the next few days, but are unlikely to normalize until the NEXT company upgrade offer.
Q7 weapons are not part of the rocket materials package, and tbh, I'm kicking myself for not forseeing this release.
I'd thought it odd Q6's are part of the rocket package, and never stopped to consider what that suggested >_ So a big FAIL by me there...
Since Q7 are independent of the rocket package, it's pricing behaviour should also behave independently.
Q6 weapon prices should decline due to reduced demand. Dump'em
In my previous article (3hrs after rocket implimentation) I suggested that rocket market mechanics would drive currency values up and suggested exchanging gold reserves for cash reserves. If you did so, you've made yourself over 50% gold profit. I'm happy to report the finance ministry moved heavily into cash during this period
😉
Q7 is a major release gold expenditure didn't push gold prices anywhere near back to the 2k mark. Illustrating how resilient currency value has become. I expect cash to break into 0.002, possibly as early as this Congressional term, making cash itself the most profitable investment on the short term.
Despite stealth production in the food market, monetary/price trends suggest a worlwide negative currency generation rate and there are currently no game mechanics preventing currency values from reaching just under the 0.005 mark. Currency globalization means that cash won't be able to breach this hardcap without governments using Congressional printing to collect on any offers above that price.
So tl;dr version: Play for CASH!!!
Comments
Nice info, a good analysis o7 Voted
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Q7 weapons look cool too. A friend gave me some today, I am saving them for important battles and using Q6 for everyday. It could be like in V1 when people used Q5 only for important battles. Gusess it depends on how many people upgrade.
Damage/Cost of a BH went up today too.
I'm not going to upgrade my Q6 weapon factory nor will I purchase Q7 weapons.
Whoa! Back up, my nose is growing rapidly.
Very nice.
I liquidated some companies to upgrade others.
Less companies, but still generating more dmg and more clicks of attacks with less factories.
Upgraded to a few much more efficient Q7's without spending a RL dime.
Eat the rich!
Sweet, I think Q7 only do 140%. I used them and did some quick math. If they only do 20% more then Q6 not worth the cost.
http://www.youtube.com/watch?v=98958txVSrE
Good article Sweet. Upgrading to Q7 at all times makes sense because the weapon lasts so long you only need 24 max per day even if the RM costs are terrible. More importantly, you scale significantly faster in rank progression which adds 5% per rank in extra damage.
Yddub, we know, we know....and they aren't regular cigarettes either, are they?