The Economy
Natster
Food
2.25% 25% Import 4% VAT
Weapons
2.25% 45% Import 2.5% VAT
Moving Tickets
2.00% 1% 1%
Food Raw Materials
1.75% 35%
Weapon Raw Materials
1.75% 35%
Mininum @ $.1
Average Salary @ 24.56?
What Can we do to get this into the 30's sustainably or get our prices of food down to make it more affordable to live?
Food prices are too high or wages are too low for the newer player to fight sustainably currently.
I believe this is something we need to seriously look at.
Maybe aim to get our food prices down a bit. Thus, I can bring down the import tax.
The Prime Minister would be responsible as the accountant to make sure funds are divvied up appropriately.
Military Funding
Support one Military Daily or Weekly.
Make sure that all players who fight are compensated in some form from the revenues.
This would be proportional to the number of fights in the day.
For instance, a player accomplished the mininum of 25 fights.
The total fights from the military was 250.
The person who hit for 25 fights, would get 10% of the funding received from the government.
This would be easier to track daily, so that accountability would be easier followed.
This would be tracked by the Minister of Defense.
General Funds
A healthy balance and a steady flow of income with a proper management of all treaties is essential to the health of our country.
The more people who spend money and contribute to our economy, the better.
For the communes, we may have to look at the VAT tax to encourage wages. Unsure on how raising this with lowering income tax would help though.
However, creating buying demand in our market may be necessary. I noticed the prices of our weapons are on the high side.
To create more revenue, I might increase import tax temporarily to bring down the price of food and weapons.
For a healthy market, we need to ensure that our nation is able to compete on the global market.
Right now, I can buy food or weapons from other nations for a lot cheaper than here.
Our population base might be a factor, and we need to come up with some boom incentives to grow our population base without endangering ourselves of a PTO
The larger our population, the less likely a successful PTO will be.
The Full Moon Cometh! Strength and Honour!
Comments
Wages are tied to production, so if we make 12 weapons in Ireland and someone in china makes 20 the wage cost per gun to make is higher in ireland so the price is higher.
At present the market value of wrm is 0.04 so 200 units for a q7 costs 200*0.04 =8.00
if we paid someone 24 iep/day then the cost is 2 iep per weapon
this means 1 Q7 would cost 10 iep to make
Now as you can buy these for less on other markets its uneconomical to make them in ireland with paid employees and the hope of wages increasing is a pipe dream, the sad fact is with our meagre production bonus's we are in effect a third world country with respect to weapons manufacture.
You need to read up more and ask more questions of knowledgeable old players before printing articles like this, I suggest you contact the MoF (appleman) who will enlighten you as to why the rest of your suggestions won't work.
But full marks for taking time and recognising that ireland has economic problems
Ireland has no economic problems except appleman, nogin and its decrepit seagull force the irish army.
people work in a commune for 10 c therefore for 1 dollar we make 120 WEPS with a total value of 1200 IEP. Most big manufacturers produce enough WRM for 10 gold a day at 0.04 its 50000 which sponsors about 20 productions or 2400 Q7 WEPS a day at a cost of 50 IEP.
You will struggle to get your 0,04 most ppl sell for 1 cent below the offer its well know that I had 0.005 deals below the prize for months till everyone started dropping it lower.
So atm you get for equavalent weps of 24000 = 120 WEPS or 1200 you get
720 IEP and therefore can get a profit of +- 480 per 10 workers.
economics class completed.
" 20 productions or 2400 Q7 WEPS"
20 x 12 = 240 Q7 Weps
Basic Mathematics class completed
no your math is incorrect you brought in new figures i said 10 productions = 120 Q7 Weps at 200 WRM per I Q7 = 24000 WRM Here you made the error = 720 iep vs 1200 iep for the weps sold. your basically adding value to your production a basic economic activity
My 2 workers work for 45 IEP a day and they get as much Q7 WEPS and food from our MU as they want.
also a person should be atleast be with food sustainable. its 20 points a day for enough food.
how did you come up with your percentages?
Donkey, Blindfold and a Pin, he still does not get it does he??
poor natster playing for 2 weeks and he must explain game to u perfectly?
if ur talking about me its basic math its 200 wrm PER 1 wep and 2400 for 12 multiplied by 10 gives you 2400 , 120 and at 10 iep per wep 1200 also wrm i multiplied 24000 with 0.03 which is your dump prize many players sell close to the dump prize
also yes one does not need to make Q7 WEPS if ur long enough in the game or spend enough real cash you can have a decent income from other sources. at a stage i switched my entire production over to wrm which was the best decision i made also discovered very later you could dispose of factories which leaded to a massive cashout last year.
Great question! A little bit of an experiment, and I should have focused on that a little bit more. So, I will discuss this a bit further, and in doing so I may come up with different figures.
However, I want to keep the door open for discussion, so I am open to be shown where I went wrong in my understandings.
Changed my percentages...., a wordy but length explanation in this article...
http://www.erepublik.com/en/article/a-serious-look-at-taxation-2413234/1/20
o7
please read also
Government Spokesmen of Germany
News and War Show
http://www.erepublik.com/de/article/2412954/1/20
It is good to see someone expressing an interest in our economy and seeking ways to improve it. I would suggest searching for a mentor on it, tho, as some of these figures do not seem that they would work properly.