Economy module (Advanced)
Nohjis
Good evening,
Tonight I will present you the advanced application of basic economics within eRepublik. The goal here is to make you understand what factors you need to take into account when calculating the income you get from having a company or a factory.
I’m assuming you understand the basics of economy in eRepublik, namely click the Work and Start Production buttons. Perhaps you’ve already ventured in some buy low, sell high scheme be it on the monetary market or the goods market. Underneath you’ll find help on decision to make in economic strategy.
Due to the disastrous situation of the economy it’s rather clear that laying focus on raw material companies has become useless in a get rich quick scheme, nevertheless you’ll find the calculations for each kind in a table underneath. Underneath you’ll find a table containing the cost of a company, it’s daily income in eBelgium and the approximative time of reimbursement. In comparison I’ve placed the Training grounds and Q1 weapons and food factories.
So for a better income:
Start with training in your basic training grounds. At this time skip producing raws, there are more then enough raw materials available on the market for you to work with. The investment cost of a raw materials company is far too high at this time.
Once you start making some money, upgrade your training grounds first then your factories, This will largely increase your WaM (Work as Manager) profits on each of them. Remember that the goal remains to make as much money as possible with as little clicks as possible. This will also be the only way to hire employees in a highly competitive market where workforce is rather low compared to the available spots. Underneath you’ll find an overview of what you can currently make in factories. Take into account that botprices may lower or rise at any given time.
*The calculations of both tables take into account a gold price of 2050 BEF/1 Gold, a raws price of 0.07 BEF, a foodcost per WaM of 2.21 BEF (only applied in table 1), current botprice of 0.384 BEF per raw used and current taxes in eBelgium (15% VAT on finished goods).
** Investment price () taking into account a 44% reduction offer.
Feel free to ask questions.
Nohjis
Comments
Thank you, Nohjis. It's been quite a while since someone presented this kind of information in eBelgium.
Is it not better to upgrade it training ground and climber center to Q2 first (possibility of state loan) to increase it strenght from more than 100% daily & winning 4.3 gold per month thanks to the SS medals ? (and if you participate to the Boost your Strenght program, the profit raise to 10g/month thanks to training) To upgrade factories will be efficient only once you got a Q4 or Q5 company, which require a lot of gold already, and during that time you won't be able to train faster... : - /
First upgrades are indeed better for Training grounds (Climbing center is profitable only if you participate in Boost Your Strength).
thanks for this interesting article.
You should maybe edit your article then to not misslead our younger citizens... ("Once you start making some money, upgrade your factories" ---> upgrade your training grounds to start making more money and training faster in the same time)
And why do you say the climbing center is only profitable if you're part of BYS ? As i said, without BYS, you earn 4.3g/month, as you got 2 SSmedals and that 30*0.19=5.7g ... It is not profitable if it's Q1 TGs, but i said Q2 TGs... ; - )
Profit from Training Ground Q1: 0.10 Gold per day (5 strength)
Profit from Training Ground Q2: 0.20 Gold per day (10 strength)
Profit from Training Ground Q3: 0.30 Gold per day (15 strength)
Loss from Climbing center Q1: 0.14 Gold per day (2.5 strength, -0.19g)
Loss from Climbing center Q2: 0.09 Gold per day (5 strength, -0.19g)
Loss from Climbing center Q3: 0.04 Gold per day (7.5 strength, -0.19g)
So currently Climbing center is only profitable if you get the 0.19g BYS help.
Keep in mind this is meant as an economic article. It is indeed possible for everyone to have both training ground and climbing center at Q2 and train without losing money.
Profit of Q2 TG : 0.2 - Loss of Q2 Climbing center : 0.09 = 0.11, which is 3.3g/month. And if you take into account the 5 days bonus strength, it makes 4.38gold/month, 0.146 gold per day of profit. So using the Q2 TG + the Q2 climbing center is profitable, which was my point.
And i think it's better on the economic point of view to start winning gold early thanks to Q2 TGs to be able later to invest in companies, but i might be wrong indeed... : - )
thank you very easy to follow even I understand \o/
No no, you're not wrong Thomas, it's why I adapted the line in the text, it's best to upgrade the training grounds (best the regular even up to Q3), from an economic point of view using the climbing center is a cost. As you said it's useful for a new player to know that this cost can easily be payed for by first the training grounds (perhaps you should write us an article about gaining strength 😉 ).
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Thanks great article!