[Werewolf] Day Three
Pat McCrutch
Binda and Wyvernjack walk out of their dwellings to see the carcass of mayor srg91 lying in front of the statue, his sash still completely intact. When Binda sees it she gasps, realising what has happened and tries to run away. Wyvernjack snarls and turns towards her. Here begins a high speed chase in black and white, odds are they will run around some tables, make their way through a hallway full of different doors. In the end, Binda runs out of the town and straight into the field of fiery pits of doom. Where she trips over a rock and dies of sever concussion. Running without looking where you're going can be very dangerous.
Wyvernjack howls in triumph, before licking himself cleaning and diffing a hole.
Prize Time!
For a wolf win:
50 Q7 each for Wyvernjack and Callum Ormand.
Last survivor: 10 gold for Wyvernjack.
Villager MVP: 25 Q7 to srg91, for actually bringing strategy into the game for a change >.>
Thoughts on how to deal with the problem of inactives anyone?
Comments
if someone is killed due to inactivity, they should not be eligible for prizes.
If they are killed for inactivity the person who is meant to be lynched can live until next vote?
Like i suggested in the msgs, Rule should be Lynch one player a day. Order is Inactives then whoever gets highest vote.
For example, if there are two players inactive, you can use a number generator to kill one. (or just the person you dont like).
I also suggest that, If the killed inactive person is a role player, then his/her role should be transferred to an active villager.
This also means that if the player is previous interrogated by other roles (e.g. seer, mayor) , the results will be updated automatically.
One thing I am unsure of is that: If the role player (e.g. seer) has already being killed/lynched, could the dead seer/ mayor release the changed results.
also, bear in mind there's us 'inactive' folk on European timezone
😛
Each period lasts for 24 hours unless everyone has responded sooner so time zones shouldn't come into play
Damn, I would have totally kicked Wyvernjack's butt or run like a scalded cat and not been caught (and cats always land on their feet)! I call shenanigans!
I agree with killing off only one player a day, with inactives being first on the chopping block.
Woo \o/
Cheers for the prizes!
I'm down for some change with the inactivity, it helped me too much in the final rounds... but the first day when i lost my wolf partner, if it was just him alone and every villager remained, i would have been dead very, very quickly... it'd be hard to find a fair balance i think... but *shrugs*, killing them off forces activity.. I dunno....
but if roles were to swap with activity, what if it happens to a werewolf, his next wolf kill turns that player into one, with results for that night a secret?
Wouldnt Narrator inform werewolf straight away?
wow i got prize for ... doing nothing 😮 lols, sry for being inactive (i did illegally revive myself - apparently that was illegal i dunno why... lol) iv been reeeaaaaalllyy busy with work over the new year holiday, apparently computers like dying over holidays...