[Solution] - SP UK Edition 3 - Guerrilla Fight
Nohjis
Dear readers,
This will be a quick article to give you a lay down of Guerrilla fighting and why you should be doing it. I will go in quickly on a few basic tactics both for the player looking to maximize damage as for the player looking to reduce costs.
Why Guerrilla ?
It’s easy: Use less Q7 weapons for continued Q7 dmg output, Gain extra fights if you survive. A possibility to gain the next Q experience.
1. Use less Q7 weapons ?
- When you finish a Guerrilla fight you will receive (Starting Health/10)*Q7 hit in damage for the battle and rank points so just participating guarantees you at minimum what you would have done tanking for 10 hits (or less if you have less health at start).
2. Gain extra fights ?
- When you finish a Guerrilla fight and keep extra health points, you get them back when the fight is over. so in essence if you lose 0 Health points during the fight you will be able to do an extra 10 hits when the fight is over.
3. Gain the next Q experience ?
- When you win a Guerrilla fight you receive 2*(Starting Health/10)*Q7 Hit in damage.
Basic tactics for the player looking to maximize damage :
- Use all armor
- Take at least 2 X-Type snipers and an X-Frag grenade along, next to that pick the Shotgun or a Rifle and a Mx3 Pistol
- When you think the oponent will fire from long range: Dodge
- Fire from long range when you think your oponent won’t dodge
- When you think the oponent will dodge with a grenade: Move
You’ll get the hang of it, don’t worry.
Basic tactics for the player looking to reduce costs :
- Go in with nothing but a GL9 Pistol
- Move around to keep out of range or dodge when you’re at long range
Weapons:
GL9 Pistol: optimal Range: 90m - 4+Bonus Points of Damage - 6 hits - unlimited clips
Mx3 Pistol: optimal Range: 100m - 6+Bonus Points of Damage - 6 hits - 2 clips
Shotgun: optimal Range: 175m - 9+Bonus Points of Damage - 4 hits - 4 clips
ER15 Rifle: optimal Range: 375m - 7+Bonus Points of Damage - 3 hits - 4 clips
Precision Rifle: optimal Range: 700m - 8+Bonus Points of Damage - 1 hit - 3 clips
Sniper Rifle: optimal Range: 750m - 14+Bonus Points of Damage - 1 hit - 3 clips
Grenade: Damage: 5 Points when standing still - 2 points when moving
X-Frag Grenade: Damage: 10 points when standing still - 3 points when moving
Have fun fighting in Guerrilla, because even when you lose, you win.
Another article brought to you by the solution team.
Comments
For Mythology readers, the series will get a next article in a few days.
interesting, thanks!
voted!
Awesome work Nohjis
V!
Voted and subbed, good read!
Voted ,thanks o7
I remember when GF stood for girlfriend
I can no more...
voted
thanks Nohijs for your article : voted
Guerrilla fight is really unfair shit in this game ..
how do I do it, it always says that there are 0 people to face
You need to wait for someone to pop up, the only way for more people to pop up is if more people participate in them. It may take a second to a few minutes to find an opponent. Just hit the green button and start searching.
v
good one !
v
Thank you!
But you spend 100 Energy to use guerrilla figth, I could do more damage with that energy.
Maybe for young players is better.
100 Energy is the maximum spent (you get back what you didn't lose) and you always get 10 hits worth of Q7 damage, doing it consistently nets you more then the 50% booster. You can not do more damage with the same energy unless you're using a booster and losing all your guerrilla fights.
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