Company Profits

Day 2,992, 17:54 Published in Australia Canada by Ilene Dover



I find myself at a loose end, briefly. At least until the KHMC decides to endorse my CP application or not...

Gudzwabofer is banging on about industry leading industry in this country. So, being a big fan of spreadsheets and making e-money I thought I'd share some insights.


Sorry in advance for the table formatting. My time isn't infinite and this has taken long enough already. I'll try and fix the format issues when I can.

These might seem blatantly obvious. Painfully obvious even. If so, I'm most very very sorry. Please feel free to ignore the article. I promise I won't feel bad. I won't even notice...like water off a duck's back.






First, some basic facts. This article will assume you are producing goods to sell on the market for CC using the work-as-manager function. We are interested in making a profit. The most profit we can for our investment, in fact.


Profit is simply defined. It is revenue from sales less production expenses.


Revenue is easy to work out. Multiply the price of the good being sold by the number of items you are selling. Simples!


Expenses are a little tricker. Work-as-manager needs the payment of Work Tax to treasury. That's 2.08 CC per company (whether Q1 or Q7) at the moment. Factories need Raw Materials. The exact amount is listed in the wikipedia. Best to look there if you're curious, I'm not in the habit of repeating things. Raw Materials cost money... We also need to allow for the cost of 10 energy/company used to work-as-manager. And lastly, VAT must be paid to the government. Unless you're selling Raw Materials.


VAT is a little tricker to calculate. It is not a simple case where under a 5% VAT, 95% of revenue goes to the seller and 5% goes to the tax man. Rather, from our gross sales we deduct: revenue/(1 + tax rate).






For the time being, I'm going to ignore the housing market and employees. That's an advanced topic that I can go over later if people are interested. So, weapons and food...


I'm also going to use the current cheapest market offer in eAustralia for calculating the revenue of each type of company. Because we have a small market, sometimes funky things happen. Our Q7 food is cheaper than our Q6 food, for example.


Enough blather, on with the answers Ilene!


Weapons Factories
Company Type
Q1
Q2
Q3
Q4
Q5
Q6
Q7
RM Price
0.70
1.40
2.10
2.80
3.50
4.20
140.00
Revenue (sales)
0.90
1.40
1.70
3.50
18.50
67.20
200.00
Energy Cost
0.55
0.55
0.55
0.55
0.55
0.55
0.55
Taxes
2.11
2.12
2.13
2.18
2.62
4.04
7.91
Profit/Loss
-2.46
-2.67
-3.08
-2.03
11.83
58.41
51.54





Food Factories
Company Type
Q1
Q2
Q3
Q4
Q5
Q6
Q7
RM Price
8.00
16.00
24.00
32.00
40.00
48.00
160.00
Revenue (sales)
17.60
33.60
52.80
67.20
100.80
264
270.40
Energy Cost
0.55
0.55
0.55
0.55
0.55
0.55
0.55
Taxes
2.59
3.06
3.62
4.04
5.02
9.77
9.96
Profit/Loss
6.46
13.99
24.63
30.61
55.23
205.68
99.89





Weapons Raw Materials

Company Type
Q1
Q2
Q3
Q4
Q5
Revenue (sales)
2.45
4.90
8.75
12.25
17.50
Energy Cost
0.55
0.55
0.55
0.55
0.55
Taxes
2.08
2.08
2.08
2.08
2.08
Profit/Loss
-0.18
2.27
6.12
9.62
14.87





Food Raw Materials

Company Type
Q1
Q2
Q3
Q4
Q5
Revenue (sales)
2.80
5.60
10.00
14.00
20.00
Energy Cost
0.55
0.55
0.55
0.55
0.55
Taxes
2.08
2.08
2.08
2.08
2.08
Profit/Loss
0.17
2.97
7.37
11.37
17.37





These results are probably completely unsurprising to you, dear readers. The expensive companies make more money. Duh...


But...I have, say, 350 gold to invest. It is better to buy 10 Q5 FRM companies? Or 35 Q3 FRM companies? For that, we will look at the monthly yield on an investment. For convenience, the current exchange rate of 1 gold = 380 CC has been adopted.

Company
Q1 Food
Q2 Food
Q3 Food
Q4 Food
Q5 Food
Q6 Food
Q7 Food

Q1 Weapons
Q2 Weapons
Q3 Weapons
Q4 Weapons
Q5 Weapons
Q6 Weapons
Q7 Weapons

Q1 FRM
Q2 FRM
Q3 FRM
Q4 FRM
Q5 FRM

Q1 WRM
Q2 WRM
Q3 WRM
Q4 WRM
Q5 WRM
Monthly Return (😵
5.10
5.26
4.01
2.34
2.04
3.75
1.16

-1.94
-.050
-0.15
0.44
1.06
0.60

-0.36
2.27
4.83
3.40
3.35

0.34
2.97
5.82
4.01
3.92





In conlclusion...


1. Lower quality food factories, and fisheries (Q3 FRM) offer the best returns on your investment. This is unsurprising, given our bonus structure.


2. You will make more money by building 21 Q1 food factories than a single Q5 food factory.


3. If WRM is your game, then stick to the Aluminium Mine (Q3 WRM). It's returns are close to the best that food and FRM can offer.


4. Unless you've got some non-profit motive, avoid weapons factories.