Companies profitability in Bulgaria
Admiral General Mickey
Hello dear Bulgarians and readers!
I would like to show you whether companies are profitable or not, taking in consideration the current market prices, the current taxes and the current resources owned by Bulgaria. So before you upgrade your companies, don't forget to check whether it's profitable or not.
Bulgaria has full bonuses (fu*k yeah!), which means that the production is double than the basic production. You produce 20 weapons in each weapons company and 200 food units in each food company. Together with the bigger production the requirements of the production become bigger as well. Below, the full details about the production and the requirements in each company:
As you can see, working as manager is profitable in most of the companies, but hiring employees however will be resulted with more expenses than profits in the majority of the companies.
I hope that this short article will help you to make better choices.
Don't forget that the market changes during special events as well.
Best Regards,
Miki
Comments
Companies profitability in Bulgaria
http://www.erepublik.com/pt/article/-2409315/1/20
you have advised to us that click log out button xd
I would do that directly but I signed on a contract with Plato - I must not introduce the game as negative, else I will be charged and have to pay thousands of Dollars in real life. So I am just trying to do this in a non-direct way 😛
Overproduction is killing this game.
The economy sucks .. the market as you can see is 'dead'. I am not sure making companies is a good idea. I purchased companies and upgraded them to fill my own needs (food and weapons) and the market to me is just a page I access sometimes if I want to stock up big amounts of weapons before an event starts.
Great as always
Voted
Excellent article voted!
Congrats on full bonuses (although, if I were you I'd change fuck into fcuk or f*ck because some retard might report your article for vulgarity or something like that).
Also, you cannot just use market price for food and say q7 food is the most profitable. Sure it is, but I'm quite certain next to nobody is buying q7 food since it is the most expensive. I'm using eRep Stuff++ and it has an option to show you the unit-price (price per 1 health point), so I always buy the cheapest food (mostly q2 or q3). I don't even bother looking what's the price of q7 any more since it is way overpriced most of the time. Currently, in Bulgaria, Q7 is 0.0470 RSD/hp, while Q3 is 0.0267 RSD/hp (almost twice as cheap). So, even though Q7 food does look like the best investment choice, it surely isn't. Q2 or Q3 food while working as a manager are the best choice for food, while Q7, of course, is the only choice for weapons.
I think this is fact that no one buys Q6-Q7 food. It's 'profitable' but no one buys it, and we should take into consideration that building a company also costs us gold. I only build Q1-Q3 food companies (never above this level). As you do, I also buy the cheapest food (according to health units), and I have a calculator for that either (for noobs who don't know math 😛). I also have a full calculator about how much days are needed to make a company start making ACTUAL profits .. anyway, it's obvious that Q6-Q7 food companies are useless. About weapons, Q6 can do the job either. For example, I produce Q6-Q7 weapons when the prices are low (as now) and stick them up till the next event when the prices go up, this way I make profits.
shut up plato
Plato is my name and banning players is my game
Good article, gives very useful information 🙂
voted o7
Nice job! voted
5 minutes to update the calculator and 5 minutes to write and edit the article. So simple thanks to G.Docs 🙂
Jews were always good at calculating 🙂
.. to make sure nobody pays them less 😛
Good one, Miki 😉
Q2 Food, RM Price is 12 cc, not 4 cc
My function in this cell was ruined. I will fix it now. Thanks 🙂
It will be great if you upload this file in internet, so we can make all these calculations any time with the actual prices.
I already did it like 5 times but unfortunately people keep ruining the document (it was protected but has a sort of a bug). Take a look at the links of my profile, you can find it there. I can give you access to the manual calculator, in which you just need to choose the prices, the bonuses, the taxes and the salary. Send me a PM and I will give you access.
And the Price for Q7 Food is not real - take a look the price of the same food in Greece or USA. It is around 0.75 cc
The prices are taken automatically from the Bulgarian market. I can change it manually but I prefer not to. Q7 food companies are useless and not profitable as no one buys Q7 food.
Nice article Miki 🙂
buddy, no one buy q7 food for 0.94 cc 😉
it's a fake price, as the buyers prefer to buy q1 to q6 (because of the price per health rate).
so, q7 food factories aren't profitable.
....
but the important thing is "profit/investment" which refers to "obtained profit per invested gold".
as I calculated couple months ago, the most profitable factory per unit investment is
"Aluminum mine" 😉
you can build too many of'em with the golds of a single q7 weapon/food factory.
and you can solve the health required with power packs.
it's just not preferred for those who want to not to increase their XP.
About the Q7 food factories. As I have explained to the other player, it's obvious that no one buys Q7 food and that its price is way low than 0.94, but my spreadsheet takes automatically prices from the Bulgarian market. I can change it to manual but I prefer not to do so.
Indeed, the profit/investment is the important thing and I have another spreadsheet just about that. This is not my target in this article, I just wanna show what products are profitable at the moment. People who decide to build or upgrade a factory should take it into consideration of course.
hm, well done.
I just noted to the practical and important point of your article.
all is that I like such stats and interpretations about market changes, both in real and in the game.
I can clearly remember those days that economy had meanings in erepublik.
I used to make spreadsheets and calculate diamond and iron mines that I have managed in western siberia.
those days, q4 gift factories were so profitable
Nice article!
Q7 profit per worker: 30.22-28.65=1.57 🙂
Please vote and shout
https://forum.erepublik.com/index.php?/topic/3030-optons-for-a-better-economy-module/
narechete me typ no moje li da mi obqsnite kakwo pi6e tuk? iskam da sym v krak s ne6tata i da se razviq vse pak
\o/
Vot
I don't know all acronyms, what is WAM ?
Work as manager 😉