Food before weapons
Lexone
Food before Weapons always. Try to upgrade your town center first. Fight at least 150 times a day, and make sure you have enough food to fight. If you need supplies message Irasian, moomoohead, or me! Do not wait to fight if you have your wellness filled. (350/350, 450/450, 550/550)
Always complete your daily battle order. The order is set by the captain or commander of the military unit. If you complete it and kill 25 enemies, you get 5 bazooka parts, and 1 energy bar!
Good luck!
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Fight at least 150 times a day.. 😃 Is this possible? U mean spend at least 150 health a day.
150 clicks= 1500 wellness
"150 clicks= 1500 wellness " - 150 fighta at a loss of 10 wellness a fight, plus weapon costs
so that's 150 x Q5 Food = 150 x 3.50 iep = 525 iep per day
Now the question is is this level of support practical or sustainable per new player??
some established players would love to have a job that paid 525 iep a day to be able to fight 150 times a day as well, maybe the article needs an edit to reflect what is possible instead of fantasy
good point😁 but you forget 1 q2 food factory at 60% bonus is 640 wellness + 140$ salary job totals around 1000 wellness + 500 wellness from leaders of boot camp if they ask!
Your making some assumptions here:
The MU is Boot Camp for new players, so when did erep start giving out Q2 food company's to new players because that is what you are basing your figures on, last time i looked he gave Q1 plus the Rm coys for that level.
If a player has a q2 food coy, and a town centre able to return 500+ health then he should not be in the boot camp, but should be in a MU getting weapons for his grade/strength.
But assuming that he has a Q2 food Company making 160 q2 food = 160x4 = 640 health/day
and FRM coys to make the 320 RM needed each day
and uses his salary solely of food 140iep = 40 q5 or 400 health
this gives him 1040 less the health used in training + working in the various company's, so 1000 left
to supply him with your 500 health is still going to cost you 175 iep/day per person which adds up, I ask again is it feasible to ask a player to fight 150 times a day without weapons?, irrespective of cost, i think not.
Boot camp is to teach people the basics/right way to approach fighting, not to be a bottomless pit/endless cash supply - people need to learn there daily limitations and plan round them themselves, not try and buy there way to advancement, when they leave boot camp no one will be saying heres $175 extra a day for food!!
There are missions that require upgrading town center, by time level 20 you should have 20 gold. If we supply them 500 health a day, they save 175 iep to upgrade their lands further to self sufficiency. keep in mind I am asking them to fight more, maybe they wont, so they wont get any food
You are telling them to spend all there wages on health/food & fight
you are sending the "175 iep" in food so they can fight even more
so the question is how are they saving 175iep to upgrade lands? your not sending them money, they have no money left you made them fight and buy food with any they had.
as for the gold they get from missions, they need to use that to upgrade the food company from q1 to q2.
as per your scenario and additional FRM coys to match.
Fighting has its place, but 150 clicks a day is too much for a new player who isn't self sufficent, your priorities are all wrong
v+s
Nogin is an accountant and there is no way I am going to question her math. She is also smarter then me. I am an engineer so like facts and problems well defined. So here is the figures for the unit right now. We have 18 new members, of them 5 have not fought in last 24 hours and 13 have. Below is the amount of kills each of the active new members have had in last day.
0,5,4,2,2,14,17,15,8,2,7,6,31
that is an average of 9 fights a day or roughly 270 food to fight. Would they fight more if they had more food? I think most log in for 5 minutes a day now.
Nog is right. Asking them to fight that much doesn't really seem realistic to me. They should fight as much as is sustainable and that will largely depend on each individual case.
I am encouraging activity. If they want to fight, are able to fight, then who am I to tell them no, I don't want to give you food. The more they play the game, the more hooked you get to the game. I do 170 hits a day and even more on weekends, so its not impossible. If new players don't want to play, then they wont. k no food for them. encourage and reward activity
I don't think I should get involved in this fight (Pass maths)
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