The State of eRep
![Ireland](http://www.erepublik.net/images/flags_png/S/Italy.png)
Sean MacDiarmata
Hello,
I wanted to gauge the response to the new battle mod. With V2 they brought a lot of potential to the game but so many time's the admin's chose the easy route and caved into demand and back tracked. They brought in Skills...now gone, they brought in a new battle mod...now gone...they brought in new productivity points...now gone or changed beyond recognition.
The one part of V2 that I like was the new battle mod, it wasn't perfect but it added a little strategy to the game and they could have (as CelticTiger211 put it) tweaked it a bit to make it more enjoyable for all concerned but they as usual chose the easy route and went back to the wall, just with a tiny...minute change. The main problem's people had haven't been fixed...i.e the very flawed political system and the shocking level of PTO's currently affecting a decent number of countries to name just two.
They say "we are bringing in new countries" why when they can easily be pto'ed and destroyed before they even get up and running. I simply cant understand what the admin's are doing and I guarantee i'm not the only one, they say they are making changes to a number of things and put us through an eRecession world wide and for what....what has V2 given us bar bankrupting a high number of GM's and making a very high number of old school players and new one's alike leave.
I can imagine a shareholders meeting at the AGM for eRep "you've done what now...reverted back to the previous game and it cost us how much and lost how many people?" there will be a lot of annoyed people at that meeting and I hope there is because there is thousands of annoyed eRep players who have been to hell and back with this game and no end in sight.
Thanks for reading my piece about the changes...hopefully the admin's actually do what's right for the game not the one's who complain the most.
Regards,
Marcus Suridius
Worried eRep player
Comments
There were just two good things in v2: time management (more choices to develop your character) and battles (more strategy).
They had to balance economic formulas and the "too much time/gold needed to fight" issues. And they really had to improve political module, that is what makes this game unique.
Instead they deleted time management, added new PTOable countries and create a new military module that allows you to ALWAYS win if you use gold.
Perfect. It is difficult to do worse.
greed has short legs...
the only good thing in those economic changes is that you always train 12 hours -.-'
greed has short legs x2
I suppose that they will change the political module in a short time.
I prefer by far the new battle module. Simple and still capable of strategy, especially regarding timing and force coordination. They only removed the spatial dimension and the bloodsucking flash interface.
I suppose also that they will limit somewhat the gold usage (the already infamous instant kill button, for example, is already on the deletion list).
Ant, let me say, this war module is the necessary and sufficient (for me) compromise between the lazy player and the single minded tank-buster military player. I believe that the large bulk of Erep players belonged to the first type, and fueled with their economical activities the military activities of the seconds.
Now the weapon and food industries will reborn, bringing life and money to the jobs, reducing unemployment and sparking a general baby boom.
Cheers
Phitio
the V2 war module faceva cahà :fag:
the only thing I liked in the V2 was the time management 😒isi:
Now comeon Phitio...there is no strategy involved in the wall...if you think there is your mad. Its just click a button not picking terrain or anything