[eRepublik] 1665 - Military Module Update - Division Battles
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GEN. ALADEEN
Division Battles - Starting Day 1,665 every citizen will belong to a division, according to the changes we have made in the military module.
1.National Guard between lvl 1 - 24, xp 0
2.Soldiers between lvl 25 - 29, xp 5.000
3.Special Forces between lvl 30 - 36, xp 25.000
4.Tanks level 37+, xp 60.000
This means that a battle is also divided into the 4 divisions mentioned above. For example if a citizen of level 26 enters a campaign to fight, he will only fight in the 2nd division.
Winning a battle
When a country reaches 1800 domination points the battle is won. This concept will be applied for every division. In addition, we’ve made the divisions more significant by adding them points, as follows:
Division 1 - National Guard - 1 Campaign Points
Division 2 - Soldiers - 2 Campaign Points
Division 3 - Special Forces - 3 Campaign Points
Division 4 - Tanks - 5 Campaign Points
If a division reaches 1800 domination points in 90 minutes, the next battle starts only after all the 3 others have reached 1800 points as well, hence all 4 division battles will be starting in the same time.
Winning a campaign
After every battle won by a division, the points are added to the total points of the campaign.
Eg.: After the 1st battle, if Country A wins division 1 and 3, Country B wins division 2 and 4, the Total Score would be: Country A = 4 total points and Country B = 7 total points.
After the 2nd battle, if Country A wins division 3 and 4, Country B wins division 1 and 2, the Total would be: Country A = 12 total points and Country B = 10 total points.
A campaign can last up to 15 battles. For a country to win a campaign, it needs to collect at least 83 points. (This is the majority of points that can be won in 15 battles, in all 4 divisions).
The moment one country reaches 83 points, the campaign will end even if less than 15 battles have passed during that campaign.
Battle and Campaign Hero Medal
At the end of every battle, the Battle Hero Medal is awarded to the citizen that inflicted the highest damage on every side in all divisions. They will receive an amount of gold as following:
Division 1 - National Guard - 2 gold
Division 2 - Soldiers - 3 gold
Division 3 - Special Forces - 4 gold
Division 4 - Tanks - 5 gold
There will be only one Campaign Hero for each of the two countries participating in the campaign, awarded as usual to the citizen that dealt the most damage in the entire campaign.
Fight to defeat an enemy
Furthermore, the fight button has been updated. You no longer have to click several times in order to kill an enemy. From now on, clicking it once you will make an instant kill. However, the wellness will still be consumed depending on how many hits you need in order to kill the enemy (same principle as before), and the damage, rank points and experience points will be given accordingly. If you have less health that needed to defeat an enemy, you will remain at 0 health, no health will be consumed.
If you have some questions, please ask it, and i will try to answer it as fast as i can.
Best Regards.
Q&A:
Q: And you can win a campaign only with domination over the first Division?
A: Every division will see his domination bar, if you first division from your side won the minibattle, but the other 3 divisions lost, then Total Score for Campaign after first minibattle is 1 for your side and 10 for your opponent. So... with one division, you can't win.
Q: So, if the division I'm in, reaches 1800 points (while at least one of the other 3 didn't), it's useless for me to fight, right ? It has no effect on the evolution of the battles.
A: If your division reached 1800 mini-points, then your battle will stop until the other 3 divisions will reach 1800 points.
Q: When you look in the left side to see who is battle hero .... Now you see battle hero of your division, or the battle hero of all divisions?
A: You will see battle hero for your Division, also the same rules are for Battle Stats pop-up.
Q: If I have 20 wellness and need 4 hits to kill the enemy, what is gonna happen?
A: If you have less health that needed to defeat an enemy, every click will make a hit until you will remain at 0 health, but your enemy will not die (same principle as before).
Credits:
Erepublik Team
Copyrights version
Comments
pretty nice updates ...
mmm and when are u going to use this system
It's already updated.. lol
hmm gud work
very late update..... :"(....gud written article
Pretty good update by admins, i must say.
I just have one question. If i have only one Q6 weapon with 2 uses left and 4 hits are needed to kill an enemy (consider i do have enough health), what will happen? Will my last 2 hits hit be without the Q6 weapon or it will stop hitting when the selected weapon finishes?
If your q6 weapons will be used then you will be able to use your left hits without weapons. But, well you can buy the weapons after all you will be able to hit again.
as anni asked.....total damage for that enemy=damage with 2 hits using q6 weapon+damage with 2 hits without weapons..........but if u have other weapons like a q3 weapon than that will be used in last 2 hts
Yes, that q3 weapons will be used.
Then we should be careful about our weapons stock now....
pretty good update