Solution to strength gap ( message to admins )

Day 5,752, 06:44 Published in Serbia Serbia by Danicic Predrag

Recently we had mission to activate old friends who left the game long time ago..

Problem with every player that is returning after long time is same we older players have to tell them "look man you will never be able to do anything in ground battles so your only option is to fight in AIR"

After that people usually quit the game or they start looking for some old account to buy but most of people would leave eventualy ..

Strength difference between old and returning players is simply to big.

And this is my solution to this .

Please up-vote this article and share it because it concerns all of us

Later this article will be sent to Admin Team and erepublik Linked in Team .

My proposal is to add additinal reward in daily challenge



Reward would simply be additinall Strength ...

But every player would be able get different amount according to special formula that goes like this

= ( {Highest_Strenght_in_game} / 1.5 - {current player strenght})*0.005

What that means i reality .

So here is graph how shrenght would grow in theory for new players for 600 days if they complete daily challenge EVERY day

In begening benefits would be quite bit ( 1.4k strenght pre day )

But soon returns would diminish ..



Keep in mind in yellow is current biggest possible progress of new players

Blue is theoretical progress if this additinal thing in game is imlemented ..

Here you can see how new players ( again in theory if they complete all daily challenges ) would progress ( and how situation would look after each 100 days )



This formula can be tweaked easily ..

For example instead of

= ({Highest_Strenght_in_game} / 1.5 - {current player strenght})*0.005

You can put 2 in place where 1.5 was

= ({Highest_Strenght_in_game} / 1.5 - {current player strenght})*0.005

Then additional benefits would exist until you reach HALF of highest strenght in game instead of 2/3-rds

And progress over 600 days would be much smaller but still significant






However even if you have 225k strenght you would be able to start slowly ranking and eventually you can become relevant in ground battles at some point ( in 2-3 years ) ...

Of course this way people would not be able to reach strenght of top hitters ..

But they would be able to fight in ground battles and game would become more interesting for them.


Best regards .

Danicic Predrag