Horton Hears a Who: Monetary Policy and Import Taxes
scrabman
On this day 105 years ago, Theodor Geisel was born. Better known by his pseudonym Dr. Seuss (pronounced “soys”, like “joys”, by the good doctor himself); he contributed so much to children’s literature that he could arguably be considered the most influential author, in his genre, of all time.
Perhaps you are asking “Why, scrabman, do you run a campaign article that begins with the recognition of Dr. Seuss?”
Well for one, he was a great man; two, my literacy level remains on par with “Green Eggs and Ham”; and, three, because one of his books contains an analogy which may present a virtual tectonic shift in your perspective regarding Import Taxation and Monetary Policy within eRepublik. The book, published in RL 1954, is “Horton Hears a Who”.
For those who have not read the book, the basic premise is that Horton, an elephant, hears a sound coming from a tiny speck that lands on a flower. Listening closer Horton finds that there is an entire world of little persons (called Whos) inside the speck that require his help. But just as Horton has trouble convincing the rest of his peers that the little world exists in the speck, the mayor of Who-ville has trouble convincing his peers that the big world, with Horton, exists. It’s a great book with the oft quoted line, “…a person’s a person no matter how small…”
There is a powerful analogy in how the eRepublik economy works in there, especially as it relates to the dynamics of Monetary Policy and Import Taxes. There is some chatter coming from those that support comparing tax structures of foreign nations with strong GDP with the eUSA Tax Structure for the purpose of supporting extremely high import taxes, very low Income Taxes/VAT, and supporting the devaluation of currency for the benefit of exporters. While they certainly have every right to their opinion, the reality of in-game economic dynamics undermines their approach for the purpose of the eUSA; why, because they concentrate so much on the happy dynamics of Who-ville (eRep), that they forget about Horton (admin).
I am going to step you through my thought processes so that I may be clear about why Conservative tax policy and “pro-exporter” currency devaluation policies defy eRep economic dynamics and, more importantly, makes incorrect assumptions about United States eRep player habits.
In RL, economic theories regarding money supply and taxation can be tested, and the results predicted with reasonable certainty because resources are finite. That being if, for example, there were only 100 grams of real gold in the entire world, and based on the intrinsic value of that gold 100 units of currency were issued, one gram of gold would be equivalent to one unit of currency.
If a consumer, in this model, were to convert or purchase 5 grams of gold for its intrinsic value of 5 units of currency, then, although the composition of the holdings of the consumer would change, the volume of gold and currency units would remain static at 100 units each respectively.
Even if the consumer instead decided to devalue their currency by half, offering 10 units of currency for the same 5 gold, the total finite volume of gold and currency would remain the same, however the consumer would now have 90 units of currency and 5 grams of gold versus the gold sellers 95 grams of gold and ten units of currency.
Regardless of the merit of the conversion choice, the volume of the resource remains consistent in a closed system. The problem with the currency devaluation paradigm in eRepublik is that we are not in a closed system.
To illustrate, where does the GOLD that you received for your HARD WORKER MEDAL, attaining experience level 6, and attaining elective office come from?
It comes from thin air
It is not converted or issued from a finite supply as it would be in real life, it just appears. And as soon as it magically appears, it inherits an intrinsic value based on the total amount of GOLD existing in eRepublik.
Some call this fake GOLD, but is is not fools GOLD, it just appears and gains value by diluting the value of all other GOLD supply.
What in eRep is converted for the purchase of GOLD boxes?
Nothing. But the GOLD that appears because in RL someone transferred some Euros (which have no intrinsic value in-game) to eRepublik (Horton) which results in large quantities of GOLD magically appearing to dilute the virtual GOLD supply.
Now, if GOLD vaporized into thin air for things like Wellness Boxes, Feature Unlocks, MPPs and the like at the exact same rate as GOLD appeared, then the issue of GOLD supply might be solved and therefore devaluation of currency might be tested, but there is no way to know when that is actually occurring. However market economics come to the rescue in this situation and currency will generally normalize to its inherent value versus the volatile swings of the GOLD supply.
Consequently, if you manipulate the market to devalue currency, you never allow the currency to normalize against the magically expanding and contracting GOLD supply and in the end you become much like the consumer in my example above, you end up paying twice or more what the intrinsic, in-game value is for the resource. To put it plainly, if the supply of GOLD is increased, is should cost less currency to purchase, however if the supply of GOLD decreases is should cost more currency to obtain from supply.
Again, there is inherent risk in artificially dictating the value of currency through money supply manipulation because supply of the base resource is not fixed, it just appears and disappears at random. Does it help exporters to earn more profit on international markets if we make our money worthless, sure, but is it of value to eUSA citizens to have to virtually carry around wheelbarrow loads of USD to purchase products, no.
International Taxation
As you can see, though many may call GOLD box purchases “fake GOLD” the reality is that it has intrinsic in-game value equal to earned GOLD. But the question that is most commonly asked by Conservatives lately appears to be…”how can Indonesia and Romania have super low income and VAT taxes, incredibly high Import Taxes and still be dominating the game?” I had to ask myself that as well, “How can they get away with taxes like 1% INC / 99% IMP /1% VAT and still fund their military, when the eUS cannot seem to do so?”
That has to do with the prevalent eUS players approach to the game. We are generally a pretty frugal group, with the audacity of wanting to use in game supplies and mechanics rather than spending our RL wages to make a “free” game, eRepublik, a not-so-free game. And while I will not generalize to state that most others in the international community are more liberal in their spending habits with their RL funds to manufacture in-game GOLD from thin air to underwrite their gaming experience, I would hazard a guess that a substantially higher percentage of them do in comparison with the American players. Additionally, I read recently in the forums that many of the powerhouse nations in eRepublik rely to a much greater degree of self-funding for individual player exploits, which requires…you guessed it more GOLD appearing into the supply, further diluting the value of in-game earned GOLD.
Since American players tend, to a much greater degree then, to rely on in-game supplies to obtain financing for military exploits, it becomes natural to look for an in-game underwriting source, namely the eUSA government who obtains revenue through taxation. Therefore, our import taxes, by virtue of our citizen/player actions must reflect our requirements for revenue. While, in other countries, the import tax, because of the volume of magically appearing GOLD, may be used as simply an in-game (and cheaper) deterrent to foreign exports which does not require going the whole length with an embargo; the eUSA must balance protectionism with revenue needs. If we want to place barriers we would be better served to do so with embargos because, frankly, we need every revenue stream available so that we can remain a “free” nation (forgive the pun) when so many others nations are more comfortable trading RL Euros for success at our expense by diluting the intrinsic value of the in-game GOLD supply.
We live our virtual lives within a game that is run by a RL for-profit business, and while it remains a game with a diverse user base with many opinions; the reality remains that Conservative economic theory or “Pro-Business” currency devaluation theory, though it may be music to the ears of many of the blissfully ignorant in Who-ville, ignores the very presence of Horton and his impact on the Who-ville economy; it also evidences a blissful ignorance of the playing habits of the citizens of the New World.
“…a person’s a person no matter how small…” Thank you, Dr. Seuss.
Vote scrabman/PrincessMedyPi on March 5th, 2009
The last article in this series was:
http://www.erepublik.com/en/article/the-mystery-of-atlantis-745059/1/all
Comments
While I am only Cindy-lou Who, It does appear to me from reading party literature of various political groups that people are attempting to apply real world economic principles to a game that doesn't seem to follow those principles very closely. It'll be interesting to see if your policy is the right one.
I'm not a trained economist, and thinking about this started to make my head hurt, but as best I can assess at 2am on a Monday night, this is a compelling argument.
So, because our currency system is open and not closed, attempting to maintain the value of our currency isn't going to do us as much good as just letting the currency balance itself out to the ever-changing uncounted amount of gold in-game?
I fail to see why you needed to write such a long article to justify your reasoning, but you did make a good point, even if it wasn't the focus of your article.
If we attempt to fund our tanks, and other countries simply have the players spend their own money, we will lose a lot of money to taxes simply to maintain a large military presence.
I don't see why you feel the need to argue against maintaining the value of our currency though. If we are spending a significant amount of money out of our in-game pockets to support our army, we need all the foreign money we can get to support our army. This dictates that we remain an exporting country, with the value of our dollar lower.
Nice work as usual. voted.
I'd vote for it myself, but I'm not following his logic. At first, he's arguing against maintaining the value of the currency, and then he's talking about we need high taxes the way they are setup to pay for our tanks.
If we levy high taxes, we are pulling value out of the US market, which needs to be replaced by companies moving large amounts of product to sell at profit overseas. I'm not arguing that we try to maintain a certain value to the gold supply, but that we actually work to keep the value of the dollar lower so we can export for greater profit.
Voted. IMO, dollar value stability, within a range, is the key. Wide or unpredictable swings + or - can be disruptive for domestic business and for valued trading partners.
Excellent article. I'd also add that the game presents us with one-size fits all import tax policies, so we can't create bi-lateral or multi-lateral trade agreements. Everybody gets most-favored nation status unless they are embargoed.
I'm a fan of a currency peg.
A couple of missed points in your comparison, Indo has quite a few Government owned businesses that help with their funding -- profits go to the treasury --- Romania has 5% income and 10% VAT, based on the many articles teaching players how to escape paying income taxes, 10% or 15% VAT will yield more revenue than higher income taxes.
@Bienville All taxes are avoidable. PANEC's assumption was that most every business would dodge the corporate income tax. However, it's much easier for citizens to escape VAT versus income tax. In turn, this means lower taxes on citizens who choose to not dodge the tax.
Nice article Scrab, voted.
Excellent argument. These articles are the best I've read in my short eRep tenure.
Great Article, I like your economic approach to eUSA.
There is also the economic effect of multis to consider - again, gold appearing from thin air.
Scrab, this is a great explanation of why the US needs to have higher taxes. It's obvious (by the length, the quality, and the depth you went) that you took your time while writing this, but I'm still unsure what your plan or goal would be while president. Are you arguing for a pro-exporter government like my running mate, Jewitt, or are you saying we need a higher dollar value, so we can bring in more money through imports and the subsequent import taxes?
I'd argue, as has Jewitt, that a lower dollar value is better for American businesses, which is then better for the American worker. The more businesses are able to ship out of the country and sell for more GOLD (because in the end that is what we're all trying to make), the more businesses will be able to pay our employees, which means our employees make more money and buy better quality goods.
If this is the case I'd like to hear some of your plans to get the dollar value back to the 0.015 to 0.017 range.
Amazing analysis.
Vote Scrabman!
Very nice. Voted. I appreciated your break down, I could actually follow it 😃
Holy crap, this an economics geeks fantasy...
Quick lesson in economics: The definition of economics as put forth in by Lionel Robbins in 1932 is
"the science which studies human behaviour as a relationship between ends and scarce means which have alternative uses."
If we eliminate scarcity in the equation (as it is with magic GOLD), then we have to rethink our economics approach to be successful as a national power rather than a collective of individuals. The problem, as I see it, with manipulation of the USD, either stronger or weaker, is that with infinite GOLD available the likelihood of forecasting the correct value that promotes greater exporting success or military funding without the downside risk of inflation or deflation is very high.
Additionally, unless the eUS determines that we are going to have a self-funded military and begin the process of encouraging our tanks to purchase the majority of their OWN magic GOLD for military efforts, the eUS is reliant on funding a nationalized military which requires the revenue from taxes to accomplish.
Great work scrabman, you have my vote, one of the better analyses of game mechanics vs in-game economics I have read! Voted.
@Kyle - Thank you.
"Are you arguing for a pro-exporter government like my running mate, Jewitt, or are you saying we need a higher dollar value, so we can bring in more money through imports and the subsequent import taxes?"
Neither, I am pointing out that there is an inherent risk to manipulation of the currency value, that must be assessed prior to decision-making. The debate appears to reinforce a false choice, stronger export market vs military funding. I advocate for natural equilibrium. The USD value should be reflective of the strength of the eUSA economy. Jewitt, whom I have stated in a previous interview has a great economic mind, does not support that theory. And while, in the aftermath of "The Teacher Crisis", I supported his efforts to stabilize currency and generate revenue to cover the loss, there comes a point when the only method of providing lasting stability in the market is to allow the USD to normalize.
Where the pegging, as Publius put it, of an artificial currency value to support exporters becomes problematic is in the determination of a "right" level which enhances exports but does not undermine the in-game value of domestic wages. That requires more analysis than we have right now and would require the USD to normalize before such a determination is made.
The missing component, as far as I am concerned, of Jewitt's perspective is that he does not mention the inherent risk of USD manipulation and therefore does not acknowledge "Horton" in his plan. But I would be thrilled to continue the discussion on appropriate monetary policy with him anytime, because I highly respect his opinion.
I repeat: I believe that USD value should be reflective of the strength of the eUSA economy, not set to an arbitrary level for the benefit of one segment, however important, of that economy.
Scrabman, a great article and I definitely vote it. I was surprised to see I have yet to subscribe. We may not share similar thoughts on the economy, but you know that eRep is far from RL economics and for that, I applaud you. 😃
Wow. So as soon as I'm done railing you for your federal budget = buy Scrab constructions article, I come and read this.
I'm starting to wonder if you got rid of your constructions bent and didn't try to force this country into agreements beyond the duration of currently elected official's terms, I could really support you. This article, in particular, is perfectly illustrated and a better plan than I've seen from anyone.
I also appreciate you not chastising those of us who chose to spend "ridiculous" amounts of real money to get "fake" gold.
Publius,"However, it's much easier for citizens to escape VAT versus income tax"--- explain please? If so than how does Romania do it with VAT?
@ Equality
Why would I rail against fake GOLD? We all get it in one form or another. I've earned 4 hardworker medals, 4 Congressional terms, 1 supersoldier, 1 Party President, and 4 XP golds for a total of 70 gold. Additionally, I've been known to buy a few gold packs when I was starting my businesses.
Fake GOLD is part of the economy that has been largely ignored though there were a few who talked about it back when the bonus/medal system was first implemented with V1. It's time that we recognized it and tried to plan accordingly. The gamers over in those high military countries love their gaming and so they buy a lot of fake GOLD using real money. That's just how it is. So we're never going to be able to compare our economy and tax rates to countries like Romania and Indonesia.
Thanks for stopping by. I'm glad you commented.
Exellent article, scrab. I am one of those "frugal" eMericans. I've never used RL money to buy eRep gold and I never will. My wife would kill me! 😛
Interesting stuff and very well written.
Harlot: Exellent article, scrab. I am one of those "frugal" eMericans. I've never used RL money to buy eRep gold and I never will. My wife would kill me! 😛
Are you telling me you are not the real Commandant in the house? 😉
This may be semantics, but I would disagree that gold STOCKPILED affects the value of currency.
Say I went insane and bought with rl money a thousand gold. Then sat on it. Would it affect the value of the USD as long as I did not spend it? No, or at least I do not see how it would. Gold does not affect the USD unless I buy or sell the USD. So, I do not see how or where the stockpiling of gold affects the value of USD. I am not sure of its importance, but gold has to be converted to or from the USD in order to affect its value. Either gold or dollars stockpiled does not affect or help the GDP, which I assume you accept as a measure of the economy, especially on a per capita basis.
But you did not answer my other question. Is the net positive inflow of gold necessary to grow the economy on a per capita basis...and is opposite true? If so, would it be beneficial to focus on the aspect of the gold inflow/outflow that you can influence in order to grow the economy, and is that in a sense, the ONLY way you can affect the economy on eRep?
As a side question...is there anything an individual does that sends goal outside the economy, besides a simple transfer of gold or buying imports, or quitting with money/gold in accounts and even stockpiling it (unlike real life, savings (money/gold not being used) has no current value to the economy. There are no banks or bonds to put your savings into that the economy uses, thus money/gold saved is a detriment to the current economy, even though it might come in handy down the road). I know the gov does MPP, declare battles, etc, which makes gold disappears, but is there anything other than listed above an individual can do to make it disappear?
Given that question, let me ask if this is true. It is individuals who are the main source of inflow of gold...and it is the gov that is the main source of outflow of gold...by game design. True or false?
You may want to move on to my next article about taxes and revenue ... I'd be curious to see if you continue to disagree.
http://www.erepublik.com/en/article/tax-policy-the-elephant-in-the-revenue-stream-746384/1/all
good question, but largely incomplete as the question is large enough to run a complete game life, and an rl and still not get done.
i thank you srabman for writing a Article l about me.